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    Did you know? Some people can taste music

    By Alexander McNamara
    and Matt Hambly

    Anna Bizon / Alamy
    Forget feeling the music, some of us can actually taste it. Around one in 20 of us have synaesthesia, a condition that creates a strange connection between our senses. For these people, words may take on certain colours and music may have a particular taste or texture.
    Although we aren’t certain of the causes of this unusual condition, studies have given us some idea of what is happening. As infants, our brains’ cells have millions of connections that are pruned away as we get older. Some studies suggest that people with synaesthesia have genetic variations that prevent this pruning from happening normally in certain brain regions, giving them unusual connections between sensory areas.
    Being stronger reduces your risk of death
    Javier Sanchez Mingorance / Alam

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    Here’s the motivation you need for your next trip to the gym: having stronger muscles reduces the risk of dying of any cause, and is especially important in preventing type-2 diabetes, cardiovascular disease and cancer. Broadly speaking, exercise of any kind is good for you, but unlike aerobic fitness regimes, strength training also helps to build bone, which can decrease your risk of osteoporosis. It can even help to prevent cognitive decline and memory loss in old age. Maintaining and improving your strength throughout life has become such an important, yet forgotten, aspect of general fitness that the UK government recently placed it above aerobic exercise in its new guidelines.
    We have 19 different smiles but only one is ‘genuine’
    Superb Images/Getty Images
    The 42 facial muscles it takes to break out into a grin are capable of producing 19 different types of smile, but, according to French anatomist Duchenne de Boulogne, only one is ‘genuine’. In 1862 Duchenne identified that the difference between a genuine smile and a fake one lay in the eyes — the orbicularis oculi — to be precise. All smiling involves contraction of the zygomatic major muscles, which lifts the corners of the mouth. But a Duchenne smile is characterised by the additional contraction of the orbicularis oculi, crumpling the skin around the eyes into crows’ feet. Largely overlooked at the time, the Duchenne smile’s reputation has grown. In the 1950s a study found that Duchenne smilers had a 70 per cent chance of living until age 80 compared with 50 per cent for non-smilers. However, more recent findings have suggested that smiles don’t necessarily indicate that we are happy, but instead signal collaboration or bonding.
    The hydrogen in your body was formed in the Big Bang
    Worldspec/NASA/ Alamy
    You may have heard that we are all stardust, but that isn’t strictly true. There are about 20 different elements in the human body, most of which were made inside ancient stars. There’s oxygen, which makes up about half of your body’s mass but only a quarter of its atoms, and then carbon, accounting for another 12 per cent. And just after that, there’s hydrogen, the only element in your body that wasn’t made inside a star long ago and flung into space by a supernova explosion. The hydrogen atoms in your body, accounting for a little over 10 per cent of you, were formed much earlier during the Big Bang, some 13.8 billion years ago.
    The smallest insect on Earth is a wasp
    The Mymaridae, commonly known as fairyflies or fairy wasps.Scenics & Science / Alamy
    There are more than 110,000 known species of wasp, and while we tend to think of them as the black-and-yellow-striped nuisances, wasps come in a huge variety of shapes and sizes. Only one third of species have stings, for instance, and while some live in colonies, the vast majority of wasp species are solitary. There’s even a wasp that can lay claim to the title of smallest insect on the planet. The Mymaridae or fairy wasp has a body length of just 0.139mm, shorter than that of an amoeba.
    The first space walker became trapped outside his ship
    Over the Black Sea. Museum: Memorial Museum of Cosmonautics, Moscow. Author: Leonov, Alexei Arkhipovich.Album / Alamy
    Alexei Leonov became the first person to walk in space when, on 18 March 1965, he left the Voskhod 3KD spacecraft for 12 minutes. Although he spent such a short time alone in the vacuum of space, the walk was not without incident. Free from the atmospheric pressures of the spacecraft, his space suit ballooned, preventing him from getting back inside the airlock. Leonov had to bleed his suit of air until it was flexible enough for him to get back inside the ship. Despite the rapid decompression resulting in Leonov developing the bends, he made it back inside safely and returned to Earth shortly afterwards.

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    Ancient hominins may have needed midwives to help deliver babies

    By Michael Marshall

    Childbirth may have been difficult for ancient hominins CHRISTIAN JEGOU PUBLIPHOTO DIFFUSION/SCIENCE PHOTO LIBRARY
    It isn’t just modern humans that have found giving birth painful and dangerous. Growing evidence suggests birth was difficult for our hominin relatives millions of years ago. As a result, earlier hominins like Australopithecus may have needed help to deliver their babies.
    Birth is strikingly dangerous for modern humans compared with other primates. Globally, for every 100,000 births in 2017, 211 mothers died. In the worst-affected countries, such as South Sudan, the maternal mortality rate is more than five times that. Many nations have … More

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    Brain's movement control centre may have had key role in our evolution

    By Michael Marshall

    The cerebellum may have had a larger role in human evolution than once thoughtKATERYNA KON/SCIENCE PHOTO LIBRARY
    The key to human evolution may have been at the back of our minds all along – literally. Some of the biggest biochemical differences between human brains and those of other primates are found in the cerebellum, a region at the rear of the brain that has often been overlooked in evolutionary studies.
    The finding adds to growing evidence that changes to the cerebellum have been crucial for the origin of the human mind.

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    All backboned animals have a cerebellum, which is involved in controlling movement.
    “It’s not really associated with much that’s uniquely human,” says Elaine Guevara at Duke University in North Carolina. Instead, neuroscientists seeking to explain the evolution of our brains have tended to focus on the cortex, the thick outer layer of the forebrain – especially the prefrontal cortex, which underpins our ability to consciously decide what to do.
    In recent years, some neuroscientists have argued that the cerebellum has changed more than thought during human evolution, and that these changes may have been crucial.

    Guevara and her colleagues studied the cerebellum and prefrontal cortex at the molecular level. They took brain samples from humans, chimpanzees and monkeys called rhesus macaques, and extracted DNA from both brain regions.
    The team looked to see which parts of the DNA had small molecules called methyl groups attached. Methylation is an example of a so-called epigenetic influence on our genes. Patterns of methylation reflect which genes have been active and inactive during an animal’s life, and they vary between body parts and between species.
    Guevara’s team found that the pattern of methylation in human DNA was different to that in chimps and macaques. Crucially, the difference between species was greater in the cerebellum than in the prefrontal cortex, suggesting there had been more changes there during our evolution.
    It isn’t clear what the methylation changes did, says Guevara. But there are intriguing clues. Some of the genes where the cerebellar methylation patterns were different are known to be involved in changing the strengths of the connections between neurons, a process thought to be important for learning.
    Some of these are also associated with neurodevelopmental differences such as autism and neuropsychiatric conditions such as schizophrenia, both of which may be unique to humans or at least more common in humans, says Guevara.
    Journal reference: PLoS Genetics, DOI: 10.1371/journal.pgen.1009506
    Sign up to Our Human Story, a free monthly newsletter on the revolution in archaeology and human evolution

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    78'000 year old human burial is oldest in Africa

    Remains of a 3-year-old child discovered in a cave in Kenya called Panga ya Saidi are the oldest known burial in Africa. Researchers named the child Mtoto, which means “child” in Swahili, and estimate that they lived around 78,300 years ago, making this the oldest deliberate burial found in Africa. “It was a child and someone gave it a farewell,” says Martinón-Torres.

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    Older children in the year group are more popular than younger peers

    By Karina Shah

    Older teenagers in a year group tend to be more popularStockbroker/MBI/Alamy
    Older teenagers tend, on average, to be more popular than their younger peers in the same class.
    Danelien van Aalst at the University of Groningen in the Netherlands and her colleagues have investigated how relative age affects popularity among 14 to 15-year-olds in the Netherlands, Sweden and England. They collected survey data from 13,251 students from the three countries, who were quizzed between October 2010 and April 2011.

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    Each teenager was asked to identify five of the most popular students in their class. The researchers then compared the popularity of each child to their age relative to that of their peers. They discovered a correlation: the older the student was, the more likely they were to be considered popular.
    “A child enters school before or after a certain cut-off date and that determines how old or young you are relative to your year group,” says van Aalst. “We found that if you’re born right after the cut-off date [making you one of the oldest members of your class], you’re going to be popular.”

    They found that the same effect also applied at the year-group level. Here, it was the children who were oldest relative to all of their peers in the year group – rather than just those in their particular class – that were the most popular.
    All three countries showed roughly the same pattern. However, at the year-group scale, it was most pronounced in England.
    At the classroom level, it was in the Netherlands that the pattern was strongest. This is partly because the country has a system of grade retention – when students don’t meet their academic requirements, their teachers will hold them back a year, which means they then become the oldest in their class and often the most popular.
    This relative age effect has been shown in other areas. “Relative age has earlier been demonstrated to affect school performance – relatively older children do better in school,” says Herman van de Werfhorst at the University of Amsterdam, who wasn’t involved in the study.
    Similarly, previous research has shown that older children tend to be better at sports than younger students in the same year group.
    Journal reference: PLoS One, DOI: 10.1371/journal.pone.0249336

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    What to cook if covid-19 has affected your sense of smell and taste

    By Sam Wong

    OksanaKiian/Getty ImagesFOR many of us, food has been one of the most dependable pleasures in a year when so many normal activities have been put on hold. It seems particularly cruel that a common, lingering symptom of covid-19 is an altered sense of taste and smell, with studies finding that between 40 and 85 per cent of people with the illness experience some loss of these senses.
    The virus that causes covid-19 attaches to ACE2 proteins in the olfactory epithelium, the tissue inside the nose where our smell receptors are located. Once the virus enters these cells, … More

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    Don't Miss: Netflix's Oxygen, a sci-fi thriller with a shocking twist

    Shana Besson/Netflix
    Watch
    Oxygen, Alexandre Aja’s sci-fi thriller, is the story of a woman with amnesia (Mélanie Laurent) who is trapped in a cryogenic chamber. Her oxygen is running out and she will survive only if she remembers who she is. On Netflix from 12 May.

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    Crooked Cats tell their own bloody tales in anthropologist Nayanika Mathur’s study of how big cats – tigers, leopards and lions – come to prey on humans. Ecological collapse is an important reason why such attacks occur, but is it the whole story?
    Pushkin House
    Last chance
    Cosmos: Reverse perspective looks at Earth from space through collages and graphics, capturing the changes we have lived through since Yuri Gagarin’s first orbit. Online from Pushkin House until 18 May. More

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    Disco Elysium examines the mystery of how we construct our identity

    By Jacob Aron

    ZA/UM
    Disco Elysium
    ZA/UM
    PC, PlayStation 4 and 5, Xbox One, Series X and S

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    YOU wake up, unable to remember anything about your life or how you got here. This is the opening of so many video games that an amnesiac protagonist has become something of a cliché.
    But Robert Kurvitz, lead writer and designer of Disco Elysium prefers to see it as an essential part of video game storytelling. “There’s a promise of newness and being someone else, and for that the player needs to forget who they were,” he told me when we spoke after the game’s recent console release.
    To be fair, Disco Elysium doesn’t quite start with waking up. The game’s first words are uttered by your ancient reptilian brain, which you engage in a conversation about whether to become conscious. Soon, your limbic system joins the exchange as you become increasingly aware of your surroundings, before waking up half-naked and hung-over. It is a unique and arresting beginning.
    Stumbling out of your hotel room and speaking to the people you meet, it becomes apparent that you are a police detective trying to solve a murder, and you have been on a three-day bender, leading to complete memory loss.
    Like many role-playing games, your character has a number of skills that determine your ability to perform tasks or unlock dialogue options. But while a traditional fantasy RPG might rate you for strength or magic, Disco Elysium‘s skills are more unusual – what’s more, they talk.
    Your Encyclopaedia skill, for example, might feed you bits of information about the vaguely Eastern European setting of the game, while Composure helps you read other people’s body language and Electrochemistry pushes you towards indulging in alcohol and other addictive substances.
    Kurvitz says the team wanted to avoid presenting the skill characters as the kind of intrusive voices that might be experienced by someone with, say, dissociative identity disorder. The skills are clearly facets of one personality rather than a mental cacophony. The team wanted to simulate the way the mind works through internal monologue, says Kurvitz.
    This means that while the basic plot is about solving a murder, the game’s real concern is the construction of identity. When playing, you gain points you can invest in skills, boosting the chances of success when you use them and further moulding your personality. Increase your Drama skill and you will find it easier to be inventive and spot when people are lying; boost it too high and you could become overly dramatic.
    In addition to the skills, certain characters or experiences you come across in the game can trigger thoughts that you can choose to engage with and internalise. I found myself going for dialogue options dealing with art or creativity, which resulted in my Conceptualisation skill offering me the chance to be an “art cop”.
    The result is you can make some really strange choices about how your detective behaves, sending you deeper into Disco Elysium‘s weird world. I have been taking full advantage, but Kurvitz says it has proved surprisingly difficult to get players to embrace these options.
    To nudge people towards more interesting role playing, a message on the loading screen reassures you that making odd choices won’t mean you fail in the game.
    Perhaps the lesson is that when we are invited to reinvent ourselves, we tend to stick to the familiar.
    Jacob also recommends…
    Planescape: Torment
    Black Isle Studios
    PC, PlayStation 4, Xbox One, Nintendo Switch, Android, iOS
    This cult classic role-playing game, also starring an amnesiac protagonist, is set across a strange fantasy multiverse and was a big inspiration for Disco Elysium.

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